Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.
This pack contains a complete fleet of fighters, bombers, scouts and carriers. They can be used in space RTS games, in a sidescroller or in a top-down shoot’em up.
The models are unskinned, unrigged and have no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
- 2 carriers with turrets
- 2 fighters, 2 bombers and 2 scouts
- carriers have modular design
- fighter/corvette/frigate production facility subsystems
- 4 different torpedoes/missiles
- changeable decals on all ships
- 8 damage decals
- 6 different texture sets
- PBR textures for specular and metalness workflow
- Texture size are 2048 and 1024
- tris count fighters: ca. 800 - 1200
- tris count carriers: ca. 1100 - 1600
The textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
- Albedo map, PNG format
- Ambient Occlusion (AO) map, PNG format
- Illumination map, Targa format 32 bit with alpha channel
- Normal map, PNG format
- Specular map, PNG format
- Gloss map, PNG format
- Metalness map, PNG format
- Roughness map, PNG format
Depending on your game engine/3D application you may need to rescale the models.
OBJ (OBJ, filesize: 551 MB), FBX (Autodesk FBX, filesize: 551 MB), UNITYPACKAGE (Unity 3D, filesize: 564 MB)