Spaceship engineering, original work.
Scene is divided into multiple collections. All materials have names. Clean geometry on objects.
Scene is denoised in compositor, enabling you full control over each pass denoising. Better results then with blender's built in denoising.
Textures are packed in the same zip file as the model. FBX and OBJ formats are tested by importing them again in blender, and all geometry is exporter/imported fine.
Native | Blender 5.0.1 | Cycles Render 5.0.1 FBX OBJ