Spaceship Mining Operation Low-poly 3D model
Home Catalog Spaceship Mining Operation Low-poly 3D model

Publication date: 2014-03-16

Spaceship Mining Operation Low-poly 3D model

$12.5

License: Royalty Free No Ai Html

author:

msgamedevelopment

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «msgamedevelopment». CGhub does not claim copyright ownership over the content used.
  • Description

Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.

This pack contains a deep space mining operation, ready to reinforce your fleet. It can be used in space RTS games for the economy part or in a sidescroller / top-down shoot’em up as neutral ships.

The models are unskinned, unrigged and have no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.

  • resource collector (2 variants)
  • 3 modular resource containers
  • 1 mobile resource refinery
  • 3 low poly asteroids (2 variants)
  • changeable decals on collector and refinery
  • 8 damage decals
  • 6 different texture sets for all models
  • PBR textures for specular and metalness workflow
  • Texture sizes are 2048 (refinery) and 1024 (collector, containers, decals)
  • tris count asteroids: 268
  • tris count collector: ca. 800 - 2300
  • tris count refinery: ca. 2000
  • tris count containers: ca. 600 - 1500

The textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.

  • Albedo map, PNG format
  • AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
  • Ambient Occlusion (AO) map, PNG format
  • Illumination map, Targa format 32 bit with alpha channel
  • Normal map, PNG format
  • Specular map, PNG format
  • Gloss map, PNG format
  • Metalness map, PNG format

Depending on your game engine/3D application you may need to rescale the models.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: overlapping
  • Geometry: Unknown
  • Polygons: 2000
  • Vertices: 2000
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