Spider Pholcus Rigged VFX Grace 3D model
Home Catalog Spider Pholcus Rigged VFX Grace 3D model

Publication date: 2021-11-26

Spider Pholcus Rigged VFX Grace 3D model

$50

License: custom_no_ai

author:

3D-ModelsArtist

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3D-ModelsArtist». CGhub does not claim copyright ownership over the content used.
  • Description

Introduction
This realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, and hair. It's made with Blender and Cycles renderer at real-world scale.
The model consists of 3 objects: Body, eyeballs, pupils.

Polygons
Body: vertices 42,930; polygons 42,910
Eyeballs: vertices 3,200; polygons 3,284
Pupils: vertices 2,892; polygons 3,072
Total: vertices 49,022; polygons 49,266

Formats
There is a Blender project and an OBJ file without animation.

Textures
JU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096
JU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096
JU0L711A1_Spider_Body_Normal.1001.png, 4096*4096
JU0L711A1_Spider_Body_Normal.1002.png, 4096*4096
JU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096
JU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096
JU0L711A1_Spider_Body_Specular.1001.png, 4096*4096
JU0L711A1_Spider_Body_Specular.1002.png, 4096*4096
JU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024
JU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024
JU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096
JU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096
JU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096
JU0L711A1_Spider_Pupil_Normal.png, 4096*4096

Rigging
Full controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.
Root controls the entire model.
CTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable.
And more …
Features
The model is in meter units at real-world scale.
The rigged version is in the initial pose, previews are just for display.
We apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: overlapping
  • Geometry: Polygon mesh
  • Polygons: 49266
  • Vertices: 49022
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