Rev up your Real-Time Applications with the perfect 3D model: our meticulously crafted game-ready car rim. Created within Blender, this model is engineered for high-performance applications. It features exceptional detail, high-quality 2K textures, Unity and Unreal Engine compatibility, all while maintaining a low polygon count of 2.2K.
Key Features:
- Optimized for Real-Time Applications: Our game-ready car rim is tailored for seamless integration into VR, AR, and gaming environments. Experience top-tier performance without the lag.
- Versatile Applications: Whether you're creating a racing game, a car customization app, or a VR automotive experience, our car rim is versatile and ready to accelerate your project.
- Low Poly, High Impact: With a polygon count of 2.2K, this model offers exceptional performance without sacrificing visual quality. It's the perfect choice for resource-efficient projects.
- 2117 Vertex
- 2250 Face
- 4230 Triangle
- PBR Materials: We've employed Physically-Based Rendering (PBR) materials to ensure accurate lighting and shading, further enhancing the realism of your project.
- Black With Silver Edge
- Shiny Silver
- File Formats: This model comes in multiple industry-standard formats, making it easy to import into your preferred software or engine.
- High-Quality Textures: We've meticulously created and applied high-resolution 2K textures that add depth and realism to every surface of the model
- Base Color
- Metallic
- Normal
- Roughness
- Ambient Occlusion
- Metallic-Smoothness (Unity Engine)
- Occlusion-Roughness-Metallic (Unreal Engine)
- Unity and Unreal Engine Ready: Save time and effort with pre-packaged assets for Unity and Unreal Engine. Our model is fully compatible with both engines, allowing for a seamless integration process.
Use Cases:
- Racing Games
- Car Customization Applications
- VR and AR Automotive Experiences
- Simulation Projects
- Game Development
- Web Application.
PBR | 2.2k Polygon | 2 Sets of 2k Textures | 2 Material Variations | High poly included in .blend file
STL (Stereolithography, filesize: 25.7 MB), OBJ (OBJ, filesize: 350 KB), BLEND (Blender, filesize: 30.5 MB), UNITYPACKAGE (Unity 3D, filesize: 32.9 MB), UASSET (UnrealEngine, filesize: 44.4 MB), TEXTURES (Textures, filesize: 64.1 MB), GLTF (glTF, filesize: 15.8 MB), FBX (Autodesk FBX, filesize: 202 KB), DAE (Collada, filesize: 557 KB)