Mixall studio presents a good solution for your games, VR projects and simulators: Sports equipment - balls and outfit. It is suitable for creating sports simulators, VR projects, 3D games and other things. Sports equipment contains balls, pucks, clubs, rackets, helmets, shoes, gloves, mannequins and much more.** Key Features **equipment for 11 sportsgame ready model** Assets **Baseball: Ball, Bit, Helmet, Ball glove.Basketball: Ball.Tennis: Racquet, Ball.Cricket: Ball, Bit.Curling: Brush, Stone.Football: Ball, Goalkeeper Gloves, Dummy, Cleats.Hockey: Goalkeeper Helmet, Helmet, Protection, Puck, Skates, Sticks.Golf: Bag, Ball with stand, Clubs.Rugby: Ball, Helmet.Volleyball: Ball.Darts: Darts, Board.Table tennis: Ball, Racquet.Other: Fit ball.
Number of polygons: from 600 to 35000;Number of textures: 98;Textures: All texture maps PBR;Texture size: 1024x1024, 1080x1080, 2048x2048, 4096x3072, 4096x4096;Types of texture maps: Albedo, Normal, Metallic, Occlusion (some models);UV mapping: Yes.
OBJ (OBJ, filesize: 6.16 MB), MA (Autodesk Maya, filesize: 449 MB), C4D (Cinema 4D, filesize: 442 MB), BLEND (Blender, filesize: 554 MB), TEXTURES (Textures, filesize: 435 MB), LWO (Lightwave, filesize: 452 MB), GLTF (glTF, filesize: 464 MB), FBM (fbm, filesize: 881 MB), FBX (Autodesk FBX, filesize: 881 MB), 3DS (3D Studio, filesize: 447 MB), MAX (Autodesk 3ds Max, filesize: 447 MB), DAE (Collada, filesize: 198 MB), UASSET (UnrealEngine, filesize: 868 MB), PDF (PDF, filesize: 868 MB)