Standard stadium flexible corner flag made using Blender 3d. Cloth simulation is used for the flag. The pole can be parented to two types of rigged flexible parts (Rubber joint or Metallic spring).The .fbx files and .uasset files have sample animations.
Please extract the Textures.zip file content into a ''Textures'' folder.
Properties :
- Real world scale.
- Game ready
- Pole height : 150 cm
- Flag dimensions : l 46.6, h 38 cm
- Yellow and red squared flag
Rendering :
Objects :
- Stadium_CornerFlag_FlexibleJoint
- Stadium_CornerFlag_Pole_Pivot_1_empty
- Stadium_CornerFlag_Pole_Pivot_1_handle
- Stadium_CornerFlag_Pole_Pivot_2_empty
- Stadium_CornerFlag_Pole_Pivot_2_handle
- Stadium_CornerFlag_Socket
- Stadium_CornerFlag_SocketCap
- Stadium_CornerFlag_SocketCapThread
- Stadium_CornerFlag_SpringBase
Materials (PBR) :
- MAT_Stadium_CornerFlag_Flag
- MAT_Stadium_CornerFlag_FlexibleJoint
- MAT_Stadium_CornerFlag_Pole
- MAT_Stadium_CornerFlag_Socket
- MAT_Stadium_CornerFlag_SocketCap
- MAT_Stadium_CornerFlag_SocketCapThread
- MAT_Stadium_CornerFlag_SpringBase
Texture file format : PNG
Sources :
Textures :
HDR (used for rendering) :
- polyhaven.com
- poliigon.com
BLEND (Blender, filesize: 5.48 MB), FBX (Autodesk FBX, filesize: 64.7 MB), UASSET (UnrealEngine, filesize: 146 MB)