Models:
- file formats: Maya (V-Ray), Unreal, Obj, Fbx + additional old Max version
- 12 objects
- low poly
- real-world scale (unit system - meters)
Textures:
- Unreal PBR: 64 files - PNG, x4096 (basecolor, normal, ORM, emissive) (included in Unreal package)
- Maya Vray PBR: 84 files - PNG, x4096 (basecolor, height, metallic, normal, roughness)
- textures created at Substance Painter
Rendered at Unreal / V-Ray Maya / V-Ray Max
Stadium light box - https://www.cgtrader.com/3d-models/architectural/lighting/stadium-light-lux-boxStadium light box large - https://www.cgtrader.com/3d-models/architectural/lighting/stadium-light-lux-largeStadium light round - https://www.cgtrader.com/3d-models/architectural/lighting/stadium-light-lux-roundedStadium light round large - https://www.cgtrader.com/3d-models/architectural/lighting/stadium-light-rounded-large
Max version:
Models are fully textured with all applied materials:
- textures formats: TIFF (x19)
- textures size: x1024 (x5), x2048 (x4)
- materials types: Standard, Bump
Pack contains:
Stadium light lux box:
- High poly - 404 objects - 39 303 polys, 53 166 verts
- Low poly - 349 objects - 19 459 polys, 27 114 verts
Stadium light lux box large:
- High poly - 1600 objects - 39 303 polys, 53 166 verts
- Low poly - 1346 objects - 19 459 polys, 27 114 verts
Stadium light lux rounded:
- High poly - 576 objects - 18 897 polys, 25 138 verts
- Low poly - 505 objects - 8 093 polys, 11 272 verts
Stadium light lux rounded large:
- High poly - 1505 objects - 49 713 polys, 66 017 verts
- Low poly - 1346 objects - 22 062 polys, 29 284 verts
STL (Stereolithography, filesize: 322 KB), OBJ (OBJ, filesize: 2.02 MB), MAX (Autodesk 3ds Max, filesize: 40.1 MB), FBX (Autodesk FBX, filesize: 6.8 MB), MA (Autodesk Maya, filesize: 9.84 MB), UASSET (UnrealEngine, filesize: 568 MB)