Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for use in scenes requiring realistic lighting setups for sports arenas, concert stages, or architectural visualizations.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs.
All textures are 4096*4096 in size.
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STL (Stereolithography, filesize: 121 MB), OBJ (OBJ, filesize: 121 MB), OTHER (Other, filesize: 4.04 MB), FBX (Autodesk FBX, filesize: 121 MB), ABC (Alembic, filesize: 121 MB), PNG (PNG, filesize: 121 MB), BLEND (Blender, filesize: 121 MB), C4D (Cinema 4D, filesize: 121 MB), MA (Autodesk Maya, filesize: 121 MB), MAX (Autodesk 3ds Max, filesize: 121 MB), GLTF (glTF, filesize: 121 MB)