The model was created using Blender, version 4.3. The model is a solid high-poly model with a subdivision modifier, allowing for subdivision up to 79362 subdivisions. The file includes materials and lighting.
UVs were unwrapped and normal and displacement maps were used on a specific area of the model (side of the glow stick). Other parts have no UVs or textures.
Simple rigging was used to allow the model to bend, and spline IK were used to control bending deformation.
The model is exported in OBJ and FBX formats; the exported file is the unsubdivided model.
You can get more information from the preview pic.If any question please write to me.
BLEND (Blender, filesize: 7.35 MB), OBJ (OBJ, filesize: 322 KB), FBX (Autodesk FBX, filesize: 655 KB), PNG (PNG, filesize: 19.6 KB), EXR (EXR, filesize: 19.6 KB)