Hello, my dear Customer!
I am happy to present you Rigged Stryker M1296 Dragoon Armored Military Car with Interior 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles + Marmoset
--------------------------- TOPOLOGY --------------------------------
Armored car 3d model consist of 75 objects total.
All the assets is splitted by material/animatable parameters.
Mesh consist of just quads and tris.
TOTAL:
- 194.835 tris
--------------------------- MATERIALS and TD --------------------------------
Model use 6 texture sets total:
- Hull: 500px/m (4K textures)
- Equipment: 500px/m (4K textures)
- Interior01: 200-1500px/m (4K textures)
- Interior02: 200-1500 px/m (4K textures)
- Turret: 920 px/m (4K textures)
- Grid: 500px/m (512px textures)
Less visible elements has less TD. Drivers area has up to 1500px/m TD for better resolution from FPV.
------------------------ TEXTURES and UV -------------------------
- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available
TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Emission.png (4096x4096px)
- Normal.png (4096x4096px)
- Opacity.png (512x512px) - Grid
- AO.png (4096x4096px)
------------------------ RIGGING -------------------------
- Vehicle is rigged using standart Blender tools only in Blender format!
- See Rig_Tutorial video for more details or contact me.
------------------------ ANIMATIONS -------------------------
1 common animation presented by default: moving wheels, doors, hatches, gun, steering wheel, pedals, arrows, handles, suspension, cardan shafts.
-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- Rigged and animated in Blender
- Designed for both 3-rd and 1-st person view
- LowPoly model, perfect for Hero quality game-development
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters
-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL and .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models
You will like it!
Gerhald3D.