A highly detailed stylized ancient skull temple built from weathered stone blocks and overgrown with moss. Featuring a large carved beast skull integrated into the architecture, this asset brings a strong mystical and adventurous atmosphere. Perfect for fantasy worlds, dungeons, ruins, RPG environments, or dark magical realms.
The model is fully optimized for real-time engines like Unreal Engine, Unity, and Marmoset. Clean topology and layered detailing make it suitable as a hero prop or environmental centerpiece in stylized or semi-realistic scenes.
Features
Stylized stone and bone structure
Hand-carved sculpted details
Mossy weathering for added realism
Clean, optimized geometry
Perfect for fantasy, dungeon, ruin, or adventure environments
Ideal as a temple, shrine, or environment prop
Works with all major DCC and real-time engines
Technical Details
Geometry Stats:
Objects: 1
Vertices: 27,006
Edges: 55,836
Faces: 28,834
Triangles: 54,004
STL (Stereolithography, filesize: 2.58 MB), OBJ (OBJ, filesize: 3.82 MB), PNG (PNG, filesize: 19.7 MB), SPP (Substance Painter, filesize: 171 MB), TBSCENE (Marmoset Toolbag, filesize: 10.9 MB), GLTF (glTF, filesize: 21.6 MB), OTHER (Other, filesize: 10.7 MB), FBX (Autodesk FBX, filesize: 21.9 MB), BLEND (Blender, filesize: 3.82 MB)