Real-Time,Game Ready stylize barrels
Display images were rendered in Marmoset Toolbag.
Normal maps were baked from a high poly model in Substance Painter.
Includes the following 3d file types: (use the .fbx file to import into any popular 3d package)
Blender
.FBX
.OBJ
Includes the following PBR texture types
2048x2048: Ambient_Occlusion 2048x2048: Normal Map
2048x2048: Diffuse 2048x2048: Gloss 2048x2048: Specular
2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalness
UV's are mostly flat with a few pieces overlapping where necessary.
Game Ready!
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OBJ (OBJ, filesize: 1020 KB), TEXTURES (Textures, filesize: 1.77 MB), BLEND (Blender, filesize: 1.95 MB), FBX (Autodesk FBX, filesize: 444 KB)