This is a stylized, low-poly, game-ready boxer character designed for real-time applications. The model features a heroic athletic build with exaggerated musculature, optimized for clear silhouette readability in gameplay. A futuristic cyber mask replaces the traditional head, adding a sci-fi twist to a classic boxing archetype and making the character suitable for arcade fighters, mobile games, or stylized action titles.
The character is presented in a clean T-Pose, making it animation- and rig-friendly. Assets such as boxing gloves, shorts, and belt are clearly defined with efficient geometry and texture usage. The overall look balances realism and stylization, ensuring strong visual appeal while maintaining performance efficiency for game engines.
Ideal use cases include fighting games, NPCs, player characters, or prototype combat demos in Unity, Unreal Engine, or similar real-time pipelines.
STL (Stereolithography, filesize: 1.04 MB), OBJ (OBJ, filesize: 1.45 MB), FBX (Autodesk FBX, filesize: 680 KB), GLTF (glTF, filesize: 50 MB), PNG (PNG, filesize: 51.5 MB), BLEND (Blender, filesize: 36.5 MB), OTHER (Other, filesize: 5.97 MB), MP4 (MP4, filesize: 28.8 MB)