Stylized Character Low-poly 3D model
Home Catalog Stylized Character Low-poly 3D model

Publication date: 2024-11-27

Stylized Character Low-poly 3D model

$7

License: Royalty Free

author:

Alejandro-Rubio

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Alejandro-Rubio». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

High detailed, textured, Cartoon character. The model can be easily modifed and used for high realism project and games. The Product includes High and low detailed Maya, Zbrush, Substance painter files each with 5 subdivision levels, Maya scene with Arnold render. Substance painter file for creation and modification 4096 textures.

  • Realism
  • High quality, fully textured 4096 px 3d model
  • Ready to using in game engines Unity and Unreal
  • Ready to subdivide if necessary. Optimal polygons density
  • Realistic Arnold render in Maya scene.
  • 5 UDIM Textures 4096 px
  • Baked Textures from High Poly model created in Zbrush to Low poly in Maya (highpoly version included)
  • All layers and folders accurately named and sorted
  • All source files from Maya, Zbrush, Substance Painter and other are included, and you can easily customize and create your own high-low poly project for game and movie.

Polygons:

78 086 polygons.

Soft supported:

*Maya scene with Arnold render setup*Zbrush with 5 subdivision levels *Substance Painter project with baking setup (_high and _low model included)*FBX*OBJ*3ds MAX*Blender

Textures: (*.png 16 bits) - 4096 x 4096 px - BaseColor, Metalness, Normal, Roughness, SSS, World Normal, Ambient occlusion etc.

  • Originally modeled in Zbrush and Maya then Baked and textured in Substance Painter
  • Photorealistic Arnold 5.4 render in Maya
  • Fbx file
  • Obj file
  • 3ds Max file
  • Blender file
  • Preview images rendered with Arnold
  • Textures 4096 created in Substance painter.
  • aiSkyDomeLight HDR based light system in the Maya scene.
  • Arnold render materials and shaders: aiStandartSurface, AO, AO_Wireframe.
  • 5 logically composed UV Maps and UDIM maps sequence.
  • Zbush project with high and low poly subdivision level included, for generate your own variations the model.
  • Substance Painter project included.
  • Sub Surface Scattering shader in Maya included
  • SkyDom Light HDR image based + Area Light in Maya
  • TXT Description how to import and use fbx and obj files
  • Support 24/7

*Product archives include all source files, scene and textures:

  • Maya.zip (Maya scene)
  • Fbx.zip (Fbx file with material info and textures)
  • Obj.zip (Obj file with material info)
  • Zbrush.zip (Original sculpt hi poly model with 5 Subdivision levels)
  • Substance.zip (Substance Painter project for textures customization)
  • 3d Max.zip
  • Blender.zip

Thank you!

MA (Autodesk Maya, filesize: 992 MB), BLEND (Blender, filesize: 992 MB), OBJ (OBJ, filesize: 992 MB), FBX (Autodesk FBX, filesize: 1.15 GB), MAX (Autodesk 3ds Max, filesize: 994 MB), MA (Autodesk Maya, filesize: 992 MB), MEL (Maya Mel Script, filesize: 496 MB), PNG (PNG, filesize: 2.51 GB), ZTL (Zbrush, filesize: 747 MB), OTHER (Other, filesize: 747 MB), FBM (fbm, filesize: 590 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 78086
  • Vertices: 78310
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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