Stylized desert house made for usage with Unity game engine. Modeled in Blender 2.9, textured in Adobe Substance 3D. My first model with Substance. Model has decent topography and nice shading.
STL (Stereolithography, filesize: 803 KB), OBJ (OBJ, filesize: 1.15 MB), FBX (Autodesk FBX, filesize: 605 KB), SPP (Substance Painter, filesize: 243 MB), BLEND (Blender, filesize: 1.65 MB)