Manually sculpted high poly German shepherd dog's head in ZBrush. Render performed in Marmoset Toolback 3.
The model consists of 2 sub tools - head and eyes.
Model is presented in following files:
- Dog's Head Base Mesh_FBX
- Dog's Head Base Mesh_ZPR
- Dog's Head Decimated_FBX
- Dog's Head Decimated_ZPR
- Dog's Head ZRemesher_Low Poly_FBX
- Dog's Head ZRemesher_Low Poly_ZPR - 4 subdivisions
- Dog's Head_Render Scene_TBScene.tbscene
High poly model consists of 2 274 443 polygons
Dog's Head is also presented with decimated models - with total polygon count 241 464 and as low poly ZRemeshed model 33 836 polygons (4 subdivisions)
Model is available in FBX and ZPR file formats and scene in TBScene (Marmoset Toolback)