Stylized Stylized Robot Guard diorama character made in 3ds Max 2023 and textured in Adobe Substance Painter
Details:
- Model has 13766 polygons and 13394 vertices
- Texture pack contains a single 4k .png UV set optimized for glTF, DocChanNormAO, Arnold, Corona, PBR, VrayNextMet, Unity and UE4
- Textures ARE NOT embedded into fbx file and have to be plugged in manually (.max and .fbx files have basic materials with PBR textures)
- Model may not match real world scale and has to be scaled in game-engine/scene
- Model consists of five elements: the Head, Torso, 2 arms and a Spear
- Model elements are centered to their rotation points, model is placed to 0,0,0 scene coordinates
- All renders were made in SP Iray renderer
- The model isn't rigged/animated and is created as a some kind of static asset for 3d diorama
- Nothing is overlapping, no UVs are overlapping
- There are no n-gons, overlapping or isolated vertices etc
- Model is hollow, there's nothing inside
- Model is not for subdiv, topology can be seen in screenshot section
- There's a tutorial video on my YouTube channel - https://www.youtube.com/watch?v=AeOYrFdVZD4
As usual: best wishes & have a great day!
MAX (Autodesk 3ds Max, filesize: 2.68 MB), BLEND (Blender, filesize: 2.96 MB), OBJ (OBJ, filesize: 1.96 MB), FBX (Autodesk FBX, filesize: 2.69 MB), GLTF (glTF, filesize: 79.4 MB)