-Modeling Autodesk Maya 2022.
-Rendering Marmoset Toolbag4.
-Since the number of polygons I designed to be used in games is not high, you can easily use it.
-Unity and UE versions tested and running smoothly.
-There are no ngon surfaces in the model.
-Coatings prepared with SubtancePainter.
-Unity Mapping: AlbedoTransparency, Emissive, AO, MetallicSmoothness, Normal.
-UnrealEngine: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic.
-The UW map is organized.
-Total Polygon count: 1.636
-Total Vertex count: 1.602
-Tris Count: 3.192
--Desing By Volkan--
OBJ (OBJ, filesize: 55.2 KB), FBX (Autodesk FBX, filesize: 70.9 KB), TEXTURES (Textures, filesize: 5.71 MB)