A clean, stylized yellow robot character built with a full PBR workflow, unified atlas, and an animation-ready rig. Ideal for animations, cinematics, advertising, interactive media, and general 3D projects.Includes the original .blend file with the full rig, materials, and complete file structure.
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Technical Information
- Scaled to real-world dimensions: 1.2 m height
- Geometry: Clean, organized, single mesh
- Polycount (exported model): 75,409 verts | 74,664 faces | 149,328 tris | 1 object
- Rig: Full armature for animation (body, head, arms, hands, fingers, visor light), including 34 deformation bones + 5 extra control bones (simple but complete rig designed for clean animation workflows)
- PBR Atlas (textures): BaseColor, Roughness, Metallic, Normal (flat), Emissive
- Texture Resolution: 4K
- Padding: 30 px
- Texel Density: ~24 px/cm (balanced for stylized shading)
- UVs: Non-overlapping
- Materials: 1
- Textures: 5
- Included Formats: GLB, GLTF, FBX, BLEND
- Fully compatible with: Blender Cycles and Eevee
- Includes: Original .blend file with materials, rig, collections, and full pre-export structure
- Eyes: Includes three baked eye texture variants (blue – neutral, red – angry, green – happy). FBX and GLB exports use the neutral blue version by default. Shader-based eye transitions are available only in the original .blend file.
- Observation: The Normal map is flat, included for full PBR compatibility while maintaining the clean stylized aesthetic.
BLEND (Blender, filesize: 3.43 MB), FBX (Autodesk FBX, filesize: 5.54 MB), GLTF (glTF, filesize: 31.5 MB), TEXTURES (Textures, filesize: 20.4 MB), PNG (PNG, filesize: 28.7 MB)