A life-size model of the famous WWII Supermarine Spitfire Mk. XVI created based on real blueprints and references.
Also includes low-detail interior (check out preview images)
Unit system: metric
Low-poly and optimised for game engines
Poly count: 20,837
Model has one unified general PBR material for the entire thing
4K PBR Textures: Albedo, Metalness, Roughness, Specular, Transparency and Normal
All textures are in .PNG format and are packed into .blend file & a separate .zip file
Each part is a separate object with a proper name
Model consists of only quad-polygons, no N-gons
All UV's are non-overlapping and are unwrapped onto a single texture atlas
Available formats: .blend, .fbx, .obj, .mtl, and .png textures
Propeller motion blur is achieved naturally in render engine
The HDRI and custom environment used for render are not included in the product