3D model of Suzuki Escudo Grand Vitara, created using Blender 2.9x
In this model, I tried to create a good-looking Exterior Suzuki Escudo 3D model for game engines like Unity, keeping in mind that lower polygons mean better performance.
I have created most of the textures within Blender, some different parts share the same UV texture map to reduce the amount of texture maps needed.
I used Photoshop to create some textures to be used for Blender.
Some textures are made from Proceduraly and some are from other textures.
I ended up with the list of textures below:
- 3x Diffuse textures with size of 4096x4096
- 3x Metalness textures with size of 4096x4096
- 3x Normal textures with size of 4096x4096
- 3x Roughness textures with size of 4096x4096
Materials and Texture Maps:
- 1 : PBR Texture (Diffuse, Metalness, Roughness, Normal)
- 2 : PBR Texture (Diffuse, Metalness, Roughness, Normal)
- Tire : PBR Texture (Diffuse, Metalness, Roughness, Normal)
All the modifiers are applied
- Number of Tris: 29,886
- Number of Vertices: 16,560
- Number of Faces: 13,188
Textures and HDR image are packed into Blender.
Rendered with Cycles Engine.
Thank you for viewing this model and if you download it, I hope you enjoy it :)
Native Formats: BLEND (Blender, filesize: 291 MB)
Exchange Formats: OBJ (OBJ, filesize: 291 MB), FBX (Autodesk FBX, filesize: 291 MB)