Realistic PBR tiled material of Sweet cherry bark (Prunus avium ) from 3D scan:
Package contain 3 materials:
1. bottom part (roots)
2. upper part (tiled)
3. cap material
- created from scanned real trunk (raw model were extremely detailed (about 10 millions triangles)
- baked texture maps were created in Substance Designer
- roughness and specular map were created manually for support PBR
- texture maps are in 8K resolution PNG file format, square format (8192 x 8192), cap material in 4K (1024 x 1024)
- ambient occlusion, diffuse, height, normal (openGL), roughness, specular
- textures are seamlessly tiled horizontal and vertical- perfect for creating game tree assets
- all renders were made in marmoset with simple HDR light setup and in speedtree 10
- material in renders has got enabled displacement with tessellation
- perfect to use for creating environments in modern game engines
- from displacment map you can get a very detailed high-poly trunk for renderings
- caps at top and bottom on the simple cilinder make it usebale as cut parts of the palm trunk
You are buying only the PBR materials.
Scene with 3D model contain only simple trunk shape with one tiled texture and one cap material.
Native | 3ds Max 2022 | Default Scanline 2022 3D Studio 2022 FBX 2022 OBJ 2022 Collada 2022