The entire model is made while keeping the perspective of the game. It is a high-quality blade and also kept it low on poly count with the help of a normal map of high-poly meah. The normal map of the blade is 95% accurate. For textures, I have used Substance Painter. If you want to bring some changes in texture then contact me, and I will provide a Substance file (SPP). The model is made in Blender 3.4.0 and rendered in Cycle.
Included file formats: Blender (Normal) Blender (Default) FBX (Default)
OBJ (Default)
Note: Rendering Studio is not included.
Vertex: 5,296Polygons: 5,280
BLEND (Blender, filesize: 14.3 MB), BLEND (Blender, filesize: 14.3 MB), OBJ (OBJ, filesize: 6.94 MB), FBX (Autodesk FBX, filesize: 7.03 MB)