A little robot from the movie Ghost In The Shell, made in Maya 2020. Texturing made in Substance Painter, UV are UDIMs, not rigged.Any questions or another file format please ask me.
FBX (Autodesk FBX, filesize: 11.3 MB), MA (Autodesk Maya, filesize: 81.2 MB), TEXTURES (Textures, filesize: 273 MB)