Model information :
- available format : FBX, obj , and blend
- FBX and Blend format already rigged
- dimension > Tar 21 (6,08cm X 75,2cm x 29,9cm) > Reflex sight (6,4cm X 12,6cm X 7,23cm)
- geometry (7006 Tris) > Tar 21 (6152 tris) > Reflex sight (854 tris)
- Rigging in blend.file
- texture in png format
- texture size : > Tar 21 (4096x4096) > Reflex sight (2048x2048)
- Overlapping/mirror UV on rail and unnoticeable part
- pbr base(metal), cryengine, unreal engine, and unity texture in texture.rar file /folder
Cryengine,unreal, and unity texture in texture.rar are packed texture for reducing memories in game engine ( see allegorithmic documentation for how to use it), if you confuse how to use them, just use the pbr base (metal) texture in texture.rar file/folder Note : Please notify me if you have issue with the model
TIP :
The model may appear more shiny in some render engine, tweak the roughness map for fix it. For best result (like in the image) set roughness to noncolourdata /uncheck Srgb in your render engine or increase the roughness by multiply it by 1,5 to 2
OBJ (OBJ, filesize: 603 KB), FBX (Autodesk FBX, filesize: 678 KB), BLEND (Blender, filesize: 1.54 MB), OTHER (Other, filesize: 15 MB)