Transformations are At 0.0.0 (scene origin)
Real World Scale : 6.86 CM
- Objects Name : S_ TennisBall _01
- Material Name: M _TennisBall _01
Textures :
- T _TennisBall _01 _Base _Color
- T _TennisBall _01 _Mixed _AO
- T _TennisBall _01 _Normal
- T _TennisBall _01 _Normal _DirectX
- T _TennisBall _01 _Roughness
- T _TennisBall _01 _Glossiness
- T _TennisBall _01 _Height
If You need any assist about my models Like Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and... feel free :)
MA (Autodesk Maya, filesize: 402 KB), OBJ (OBJ, filesize: 103 KB), FBX (Autodesk FBX, filesize: 719 KB), MAX (Autodesk 3ds Max, filesize: 916 KB), 3DS (3D Studio, filesize: 82.7 KB), DAE (Collada, filesize: 173 KB), STL (Stereolithography, filesize: 147 KB), DWG (AutoCAD, filesize: 141 KB), TEXTURES (Textures, filesize: 71.5 MB)