A Tennis Court, a Tennis Net, tennis racquet, Tennis Ball and Light Pole.
I export the objects separetly, if that helps.
I was render in Blender, using Cycles.
Model details:
- The Objects are separeted: Court, Net, Racket, Light Poles.
- Inside the LightPole the lamps are separeted, so you can rotate them.
- I use alpha textures to make the tennis net, and the wired fence.
- All textures included: Base Color, Metalness, Roughness, Opacity, Normal (OpenGL and DirectX). And Emissive Texture for Light Pole
- I included: MaskMap and OcclusionRoughnessMetallic if you need it.
I render some images with 2 types of ilumination, to show the model cleary.
There are 2 textures set. Firt I made the textures, but I did not like it. So I made the texture 2, it is a more realistic. But I decided to let the two options for you download.
If you have some request, feel free to contact me.
(HDRI not included. It's call:Spruit Sunrise, if you want to find it)
BLEND (Blender, filesize: 5.3 MB), OBJ (OBJ, filesize: 6.27 MB), FBX (Autodesk FBX, filesize: 3.74 MB), GLTF (glTF, filesize: 120 MB), DAE (Collada, filesize: 7.73 MB), TEXTURES (Textures, filesize: 112 MB)