This is my version of the already iconic test task from Room 8 .Metal / Rough1600 tris2K texturesTexel Density: 512px / 1 meter
MA (Autodesk Maya, filesize: 404 KB), FBX (Autodesk FBX, filesize: 109 KB), GLTF (glTF, filesize: 22 MB), SPP (Substance Painter, filesize: 752 MB), ZTL (Zbrush, filesize: 134 MB)