A collection of my walking-mech-neck design with 6 different pbr texture sets. Information about the textures and the poly-count. Polygons: 26663 Vertices: 18564 Triangles: 36256 3 PBR texture sets for each version: - Normal map - Color map - Metalness map - Roughness map - Ambient occlusion map - Curvature map - All textures in 4096 x 4096 px resolution 12 available formats: - fbx (7.4 binary and 6.1 ASCII) - obj and mtl - dae - blend (2.78a) - stl - abc (Alembic) - ply - x3d - x - dxf - wrl - raw Some test videos: Walking Mech Neck in Blender 2.78a: https://www.youtube.com/watch?v=ssKbPDXGR50 Walking Mech Neck in Unity 5: https://www.youtube.com/watch?v=YbqumaZkU34 Walking Mech Neck in Unreal 4: https://www.youtube.com/watch?v=sd3a_xrrNtc
STL (Stereolithography, filesize: 25.3 MB), OBJ (OBJ, filesize: 1.32 GB), TEXTURES (Textures, filesize: 949 MB), BLEND (Blender, filesize: 25.3 MB), 3DS (3D Studio, filesize: 25.3 MB), ABC (Alembic, filesize: 25.3 MB), DAE (Collada, filesize: 25.3 MB), DXF (DXF, filesize: 25.3 MB), FBX (Autodesk FBX, filesize: 107 MB), MS3D (MilkShape 3D , filesize: 20.8 MB), OTHER (Other, filesize: 99.8 MB), UNITYPACKAGE (Unity 3D, filesize: 19.5 MB), UASSET (UnrealEngine, filesize: 4.24 MB)