Thraxal Rifle Scifi Game Ready Low-poly 3D model
Home Catalog Thraxal Rifle Scifi Game Ready Low-poly 3D model

Publication date: 2021-05-22

Thraxal Rifle Scifi Game Ready Low-poly 3D model

$12.9

License: Royalty Free No Ai

author:

3D-Skill-Up

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3D-Skill-Up». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

*Game Ready *

Thraxal Rifle Scifi 3D Model ready for VR/AR and games or other applications.

From an original concept

4K PBR Textures Included

Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Workflow: Base color, Metallic, Normal, Roughness, AO, Emissive Textures Unreal Engine 4 Textures Unity 5 (Standard Metallic) Plus Textures Unity HD Render Pipeline

**Topology **Verts: 49704 | Faces: 46990 | Triangles: 99258

Include LODs

LOD_00: Vertices 49704 - Faces 46990 - Triangles 99258

LOD_01: Vertices 16979 - Faces 13058 - Triangles 14888

LOD_02: Vertices 8557 - Faces 3112 - Triangles 4367

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example).

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools. References: http://wiki.polycount.com/wiki/LevelOfDetail

Files format included

.blend

.fbx

.obj

Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles.

If you need any help please feel free to contact me.

*Compatible with Unity and Unreal *

BLEND (Blender, filesize: 508 MB), BLEND (Blender, filesize: 508 MB), OBJ (OBJ, filesize: 470 MB), FBX (Autodesk FBX, filesize: 465 MB), TEXTURES (Textures, filesize: 461 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 46990
  • Vertices: 49704
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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