CREATION
The model and its accessories, if any, have been created with 3D Studio Max (2011 version)
The topology is made up of quads and triangles
The images have been created with the V-Ray rendering engine (version 2.0)
MATERIALS AND TEXTURES
Textures are from 2048x2048px to 4096x4096px
All textures are in TGA format.
The package includes 4 versions of Team Kit for the catcher and pitcher player:
- Grey
- Blue
- Stripped Grey
- Stripped Red
3 Team Kit for the batter player:
- Grey
- Blue
- Stripped
RIGGING AND ANIMATIONS
The model are rigged using the standard 3D Max Biped 2011 with the addition of a bone for both the eyes, managed by a "look at costraint" to allow its rotation
Helmet, Hat and Glove are three separate objects and they are rigged respectively with head bone and with his left hand
The morpher modifier has been applied to the geometry of the face:
The Catcher Player have the following morphs targets:
- Eye Closed Left/Right
- Angry
- Wonder
- Eyebrow Up Left/Right
- Serious
The Batter and Pitcher Players have the following morphs targets:
- Angry
- Blink Left/Right
- Teeth-Grinding
- Serious
The package includes the following animations:
7 animations for the Catcher Player:
- Catch Ball Center
- Catch Ball Down
- Catch Ball Up
- Flashing Signs (Fastball, Curveball, ChangeUp, Slider or Pitcher's Favorite Pitch)
- Go to Squatter Rights
- Idle
- Idle Squatter Rights
3 animations for the Batter Player:
- Run
- Hit the Ball
- Idle
1 animation for the Pitcher Player:
- Throw
For any questions or doubt please feel free to contact us.
Native | 3ds Max 2022 | V-Ray 6.0 3ds Max 2011 | Default Scanline 2011 3ds Max 2011 | V-Ray 2.0 3ds Max 2011 | V-Ray 2011 3ds Max 2022 | Default Scanline 2022 FBX 2022 FBX 2011