High quality real time 3D model of totem Model was built in compliance with AAA standards The model was originally modeled 3ds Max and ZBrush, textured with Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.) Model is ready for games engines. My own concept does not repeat any existing work. You can use it without a doubt about copyright.
FEATURES
- Model is correctly scaled for an accurate representation
- Model has a correct pivot point for easy manipulation..
- No intended for subdivision - optimized topology
- Clean topology and perfect uv.
- Model was built in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.-Textures and materials are included and mapped in both format.-No cleaning up is necessary just drop your models into the scene and start rendering.
TEXTURE AND MATERIALSAdded two texture set spec - gloss and met-rought
- totem 4096*4096 (diffuse, normal, gloss, spec, base color, roughness, metalness, AO)All texture in PNG format.
Preview images are rendered Marmoset Toolbag 4 and Unreal Engine 5
Native Formats: MAX (Autodesk 3ds Max, filesize: 1.76 MB)
Exchange Formats: FBX (Autodesk FBX, filesize: 410 KB), TEXTURES (Textures, filesize: 71.7 MB)