| Model Context|This Trampoline is made in Blender 2.79. The materials are created in Substance. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric – and has a diameter of approx. 3m (or 9.8 foot). No third-party renderer or plug-ins needed.
| Mesh Specs |
Vertices: 7520Polygons: 6381
| Texture Specs |A PBR Metal/Rough workflow is used, so Albedo/BaseColor, Roughness, Metallic and Normals are available. Textures are 4096 x 4096, which you can easily scale down if required. Optimized texturesets are also added for Unreal Engine and Unity. I also included the Substance SPP file, should you want to make any adjustments there yourself.
| Included file formats |
- .BLEND
- .ABC
- .FBX
- .OBJ
- .DAE
- .PLY
- .3DS
Finally, if you consider purchasing, but would like to see something altered, please let me know, I’d be happy to help!
OBJ (OBJ, filesize: 1.01 MB), 3DS (3D Studio, filesize: 352 KB), ABC (Alembic, filesize: 781 KB), DAE (Collada, filesize: 1.92 MB), FBX (Autodesk FBX, filesize: 411 KB), OTHER (Other, filesize: 288 KB), BLEND (Blender, filesize: 5.51 MB), TEXTURES (Textures, filesize: 73.1 MB), SPP (Substance Painter, filesize: 521 MB)