Translucent Cockpit Wall - Concept
i wonder if we could spin a camera on a sphere, very fast, recording a 360 degree image, yet we pick a time or a location in front of the craft, so that one frame from every cycle is usable for the pilots image received. if we spun de camera 1x per second, one frame every second and rotation corresponds with a desired direction of view. the camera records all directions, all the time, yet only a single direction can be chosen as the main pilots view. if we speeded the rotation up even further, and the shutter time was short enough, we could have 24 frames a second, for each direction, resulting in a fluent image, from a single camera.
the pilot could then select a direction he wishes to observe, like front, back, left, right..... and the rotating camera would then relay the corresponding images to his hmd. moving the camera locked to the hmd's view like in a apache helicopter would also be very cool of course.
the main pilot room could have 4 bent screens, 4 quarter screens, all around the pilot, then project the corresponding images taken from the front side of the craft, projected onto the front quarter screen. this would make it appear as if the pilot could observe his surroundings, 360 degree view, through the hulls walls.
Picture in picture drone feed.
One standard main feed looking in front of the drone (air) craft as usual, and a secondary feed following the pilots HMD movement (head mounted display*) and it's tracked (and communicated to the craft, like a courselocked orientation for the HMD) orientation e.g. when the pilot looks left, the PIP (picture in picture) from the equipped secondary 360 camera looks left as well, while the main and large front feed is always perfectly visible, in the HMD's main screen. like how the turret of a Apache helicopter gun looks or points, where the pilot looks. this way you can fly the drone and also look around at the same time. we could even add a tertiary camera (and feed to the HMD) behind, or perfectly below (landing assistance, or cargo feed) the craft if need be.
and when we scale up, we could have 4 camera's or even 8, and inside the craft 4 or 8 corresponding octant screens, forming a complete 360 circle screen around inside of the entire ship, depicting directly what is outside the craft, as if looking straight out through the crafts walls.
enter god mode.
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