This trashbag was created with marvelous designer and afterwards retopologiced in maya. UVs are layed out correctly and the model itself is low poly and ready to go in an game-engine. Textures is made with substance painter.
OBJ (OBJ, filesize: 642 KB), FBX (Autodesk FBX, filesize: 249 KB), SPP (Substance Painter, filesize: 133 MB)