Tri-Flag - Animated Exhibition Flag
- Scene is well arranged ( proper layer and group )
- Objects, materials and textures are named.
- Two sided modeled.
- All objects have fully unwrapped UVs.
- No extra plugins are needed for this model.
- No N-GONS Faces
- Other Formats and Dynamic Controllers are available
- FBX Model is ready for game and motion graphic
- No cleaning up necessary, just drop your models into the scene and start rendering.
All preview images rendered with vray in 3ds Max.
SCALE:
- Model at world center and real scale: Metric in centimeters
X=382 Y=53 Z=393
Formats:
- 3Ds Max formats : [Point cache - Morphing - Dynamic Controllers]
- OBJ Sequence files [for 3d elements and motion effects]
- Animated FBX [for game engine]
- Alembic
- Unitypackage_________________________
Geometry:
Polygons: 8189
Vertex: 8207
TEXTURES:
AO/Diffuse/Specular/Metallic/BaseColor/Normal/Glossiness/Roughness
- (8 .png) Flag.................................4096 x 4096
- (8 .png) pole...............................4096 x 4096
MAX (Autodesk 3ds Max, filesize: 68.9 MB), OBJ (OBJ, filesize: 63 MB), FBX (Autodesk FBX, filesize: 25.8 MB), MAX (Autodesk 3ds Max, filesize: 68.9 MB), UNITYPACKAGE (Unity 3D, filesize: 27.7 MB), ABC (Alembic, filesize: 34.4 MB)