The Photorealistic 3D model of Truck 05 Chassis Curtainsider 4 Variant Collection. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Rigged in both Maya and Blender
- Rigged properly using Armature and Shape keys. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows
-Used 3 Materials Chassis05_Exterior_Mat, Chassis05_Interior_Mat, CurtainSider_Mat.
-Each Variants arranged with unique material like (Red_Chassis_Exterior_Mat) in blender for easy use.
Materials
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)
Heavy Truck 05 Chassis
PolyCount Without Subdivision
Vertices - 162515
Faces - 151638
Tris - 288368
Curtainsider Trailer
PolyCount Without Subdivision
Vertices - 83153
Faces - 82482
Tris - 154894
The units used in this project are,
Unit System : Metric
Length : Meters
Rotation : Degrees
We assure premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You.
Native | Blender 3.6.5 | Cycles Render 3.6.5 Maya 2022 | Arnold 6.2 Blender 3.6.5 | Cycles Render 3.6.5 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz FBX Collada OBJ