The car is rigged and easy to add animate.
Dirt texture is in the texture rar file.
For car, I used 12 different materials, you can easily change the colors in game engine or other platforms.
They are a particle animation in Blend file
If you have any question, you can write me anytime.
Native Formats: BLEND (Blender, filesize: 2.9 MB)
Exchange Formats: OBJ (OBJ, filesize: 1.71 MB), FBX (Autodesk FBX, filesize: 666 KB), ABC (Alembic, filesize: 1.28 MB), DAE (Collada, filesize: 3.12 MB), PLY (Ply, filesize: 258 KB), STL (Stereolithography, filesize: 1.2 MB), TEXTURES (Textures, filesize: 1.77 MB)