Tunnels - Modular segments
These models are modelled to fit perfectly with each other but are best to use the rib/segment seal between each segment to hide any inconsistencies.The Blender file has all the materials set, textures packed and ready to use out of the box.There are four materials:
- Tunnel walls
- Tunnel floors
- Tunnel rib/seal
- Light
Each material consists of:
- Base map
- Roughness map
- Normal map
Poly count:
- Vertices = 4539
- Edges = 8618
- Faces = 4105
- Triangles = 8325
BLEND (Blender, filesize: 49.3 MB), OBJ (OBJ, filesize: 597 KB), FBX (Autodesk FBX, filesize: 602 KB), GLTF (glTF, filesize: 54.6 MB), STL (Stereolithography, filesize: 407 KB), DAE (Collada, filesize: 1.02 MB), SPP (Substance Painter, filesize: 40.4 MB)