20 turret variations for your modeling needs :
- Formats : .blend (native), .obj, .fbx, .glb *
- Low/mid poly (min. 1596 & max.7973 vertices)
- Tris and quads topology, not subdiv ready
- UV mapped, non-overlapping, PBR textures (with decals and no decals available)
- Empty/null object at base for easy turret positioning (except .obj)
- Barrel, Gunhouse and Base are separate objects to facilitate rotation of turret (no armatures, also see note below)
- Kitbashing between elements are also available (see kitbash examples)
- Blender files provided in two versions :1) with asset assignment for Asset Browser (for version 3.0 only), variation includes parts as individual/unparented objects, and as parented objects; 2) without asset assignment for lower/earlier version
(*) due to origin point reset, .obj format will have incorrect origin on the parts, and as such this format will only suitable as static models (no part rotation)
Feel free to use in non-commercial and commercial works, however reselling of assets is not allowed.
Note : Intended for personal use and one commercial project (up to 2,000 sales or 20,000 views), or studio/group with annual gross revenue less than $100,000.
BLEND (Blender, filesize: 92 MB), OBJ (OBJ, filesize: 92 MB), FBX (Autodesk FBX, filesize: 92 MB), GLTF (glTF, filesize: 92 MB), PNG (PNG, filesize: 191 MB)