Old UAZ 3909 soviet car realistic 3d model.
Topology of geometry
- great detalisation
- the geometry of the model was created very neatly
- there are no N-gons in wireframe
Materials and Textures
- PBR textures created in Substance Painter
- 2 textures sets: UAZ and UAZ_Glass.
- Textures include: Base color, Mettalic, Roughness, AO, Normal Map, Opacity.
Organization of scene
- Scene include group: UAZ 3909
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Renders
- all previews rendered Marmoset toolbag 3
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Native Formats: MA (Autodesk Maya, filesize: 599 KB)
Exchange Formats: OBJ (OBJ, filesize: 1.08 MB), FBX (Autodesk FBX, filesize: 362 KB)