Description
UH-1B UH-1C Helicopter Collection
This collection contains (each available separetly, see my profile):
- Helicopter Bell UH-1B Iroquois Australian Navy
- Helicopter Bell UH-1B Iroquois Blank Livery
- Helicopter Bell UH-1B Iroquois JGSDF
- Helicopter Bell UH-1B Iroquois JGSDF 2
- Helicopter Bell UH-1B Iroquois U.S. Army
- Helicopter Bell UH-1C Iroquois Australia RAAF
- Helicopter Bell UH-1C Iroquois Blank Livery
- Helicopter Bell UH-1C Iroquois U.S. Army
- Helicopter Bell UH-1C Iroquois U.S. Army 2
Included armament and/or equipment (each available separetly, see my profile):
- Helicopter Hook C-160
- Helicopter External Fuel Tank 450L With Mount
- Machine Gun M-60D With Helicopter Mount
- Machine Gun M134 Ver.2
- AGM-22 Missiles
- SUU-11 Pod With M-134 Minigun
- BGM-71C Launcher
- XM-159 Launcher With 70mm Missile
- XM-158 Launcher With 70mm Missile
- XM-157 Launcher With 70mm Missile
- XM-3 Launcher With 70mm Missile
Similar collections (see my profile):
- Helicopters Mil Mi-8 Collection
- Helicopters Black Hawk UH-60 Collection
Photoshop files are available for the following models:Helicopter Bell UH-1B Iroquois Australian NavyHelicopter Bell UH-1B Iroquois JGSDFHelicopter Bell UH-1B Iroquois JGSDF 2Helicopter Bell UH-1B Iroquois U.S. ArmyHelicopter Bell UH-1C Iroquois Australia RAAFHelicopter Bell UH-1C Iroquois Blank LiveryHelicopter Bell UH-1C Iroquois U.S. ArmyHelicopter Bell UH-1C Iroquois U.S. Army 2
File formats:3ds Max 2024Maya 2022Blender 3.1.0Cinema4D R25.117Unity 2021.3.5f1FBX OBJ
Total polycount (see individual polycount in the each model description):
- 2.515.396 polys
- 4.654.922 tris
- 2.631.495 verts
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering