Low Poly model of US Army Soldier.
// GENERAL \\
- Preview was rendered in Marmoset Toolbag 2.08 (scene is included);
- Product doesn't include a high poly model;
- All textures and Toolbag scene are saved with FBX (w/o bones); also all textures are saved with 3Ds Max file;
- Textured for PBR (spec/gloss workflow);
// SPECS \\
- (3Ds Max) Unit system is set to milimeters (character's height~1830mm).
- Polycount:
15 868 tris
8 264 polys
8 184 vertx
// TEXTURES \\
- character's textures are calibrated for Marmoset Toolbag 2;
- specular and gloss maps saved in a single file: spec (RGB), gloss (Alpha)
- product include textures for uniform and cap without rank sign, name and branch;
Maps: Albedo, Spec, Gloss and Normal;
Additional maps: AO, Cavity, ID;
Format: TGA, PNG (ID maps);
HDRI -- 10000x5000 (for 3ds max)
// RIG \\
- product include a rigged character with bones (see the preview);
- character was rigged in 3ds max;
- character w/o controllers;
- envelopes are not set up correctly, so the quality is not good (or the worst ever), but its optimal for making some poses;
// SPECIAL NOTES \\
- ground and poses on the preview, which are marked as "EXAMPLE", are not included in this product;
StiffMe1steR -- 2016
Native | 3ds Max 2015 | V-Ray 3.60.03 OBJ FBX