Built completely from scratch as a way to dive deeper into motorcycle design and product presentation.
It's a high-poly model, focused mainly on exploring form and style.
The idea was to mix a bit of everything the flow of a chopper, the sharpness of a sportbike, and a touch of futuristic style.Kind of a Frankenstein in the moto world
But I didn’t just want it to look cool so I went with some non-traditional tech: an arm-based steering system instead of standard forks, and a push-rod and rocker arm suspension setup.
It’s not meant to be 100% practical — more like a sculpted vision of what a high-performance concept bike could be.
Software Used: Blender, Substance Painter, Photoshop
Poly Count: Objects: 42
Vertices: 997.184
Edges: 1.980.231
Faces: 983.810
Triangles: 1.966.313
Texture Resolution: 4K
If you have any ideas, suggestions, or need further details, feel free to contact me at vividnessproject@gmail.com.
Big thanks to 4d_Bob for the awesome character model!
BLEND (Blender, filesize: 118 MB), OBJ (OBJ, filesize: 149 MB), SPP (Substance Painter, filesize: 1.14 GB)