Vanguard_S | Ultra-Custom JDM Hero Asset.
OVERVIEW:
The Vanguard_S is a 100% unique JDM-style Hero Custom Widebody vehicle, designed for artists who need maximum detail without the heavy price tag. This isn't just a car shell—it is a complete kit including a fully modeled engine bay, racing interior, and trunk cavity. Built with a visual-first philosophy and ease of customization, this asset is optimized for high-end renders (Cycles, K-Cycles, Octane) and real-time environments.
KEY FEATURES:
Full Mechanical Detail: Includes a complete engine block and trunk interior—perfect for hood-open or trunk-pop renders.
Infinite Shading Control: Almost every single detail has its own unique Material ID. You can customize the color of seats, engine bolts, or intercooler fins in seconds without touching a UV editor.
Stress-Tested UVs: Unwrapped using Ministry of Flat for maximum precision. I have included 3 specific Stress Test renders using a honeycomb texture to prove the UV integrity across the widebody flares and hood.
TECHNICAL SPECIFICATIONS:
Geometry: Optimized TRIANGULATED Mesh.
Poly Count: 255,859 Polygons.
Vertex Count: 132,300 Vertices.
Hierarchy: Cleanly organized into 17 primary objects for easy animation and scene management.
Honest Topology: This model is built for FINAL VISUAL results. I have included unfiltered wireframe renders as well as a honeycomb texture for the body and hood materials using K-cycles (no Photoshop, no AI upscaling) so you can see exactly how the mesh looks before you buy.
BTW, all images shown (except the honecomb ones) don't use a single texture, just MATERIAL IDs.
OBJ (OBJ, filesize: 25.7 MB), GLTF (glTF, filesize: 9.14 MB), FBX (Autodesk FBX, filesize: 10 MB)