An imaginary location in Vecna’s mind representing his ‘curse’ power.
This scene is a low poly reprentaiton of a deconstructed version of the Creel’s House at the center of Vecna’s Mindscape.
The whole model includes:
- Main organic black tree
- Damaged brick wall
- Creel's door
- Hardened black sludge ground
- Old broken staricase
- Organic black spikes (2 different models)
- Floating rocks
- Floating wood rubble
- Old broken wooden wall (2 different models)
- Fog cube
- Cloudy environment created with Dynamic sky
The entire project was developed in Blender. All materials and resources are included. Textures and colors of each object shows a realistic representation of the location. If you want a more red ambientation like the one in the show, you can use #E0673C.
Check out this Instagram effect where a 360 render of this scene was applied: https://www.instagram.com/ar/368264468822124/
Hope you enjoy it!
BLEND (Blender, filesize: 440 MB), BLEND (Blender, filesize: 440 MB), OBJ (OBJ, filesize: 2.36 MB), FBX (Autodesk FBX, filesize: 1.49 MB), GLTF (glTF, filesize: 281 MB), TEXTURES (Textures, filesize: 435 MB)