A production‑ready ground material featuring multiple intersecting vehicle tire imprints on compacted wet soil, with realistic tread patterns, shallow ruts, scattered footprints, and fine gravel specks for construction sites, rally stages, backroads, and industrial yards. Delivered as a seamless, tileable PBR set at 8K, it includes calibrated albedo/color, sharp normal, roughness, ambient occlusion, and displacement/height maps to preserve crisp tread edges, micro pitting, and damp sheen variation in close‑ups. Displacement adds believable rut depth without stepping, while the normal enhances tread relief for real‑time and offline pipelines using metallic/roughness workflows across Blender, Unreal Engine, Unity, 3ds Max, Maya, and Cinema 4D. Clean U/V tiling supports large areas and repeating track lanes with physically plausible values tuned for HDRI or hard sunlight, perfect for games, archviz, VFX set extensions, and vehicle promo shots.
BLEND (Blender, filesize: 50.1 MB), JPG (JPG, filesize: 50.1 MB), EXR (EXR, filesize: 50.1 MB), PNG (PNG, filesize: 50.1 MB)