- created in 3ds max 2016, saved to 2013
- v-ray shaders have GGX
- obj and fbx files converted from v-ray, without smooth
- object units: mm
- object is centered at 0,0,0
- 3ds max file have turbosmooth modifier with 0, turbosmooth activates on rendering
OBJ (OBJ, filesize: 55.4 MB), MAX (Autodesk 3ds Max, filesize: 55.4 MB), FBX (Autodesk FBX, filesize: 55.4 MB), OTHER (Other, filesize: 55.4 MB)