Verdant Ascent Rally - Realistic Race Track Environment Low-poly 3D model
Home Catalog Verdant Ascent Rally - Realistic Race Track Environment Low-poly 3D model

Publication date: 2025-09-14

Verdant Ascent Rally - Realistic Race Track Environment Low-poly 3D model

$39

License: Content published with the label may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.

author:

khalifeh-modern

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «khalifeh-modern». CGhub does not claim copyright ownership over the content used.
  • Description

Realistic Verdant Ascent Race Track Environment

This realistic Verdant Ascent race track environment, built in Unreal Engine, is a complete asset perfect for racing games. The scene features a beautiful sunset with warm, soft lighting.

The track, part of the Verdant Ascent Rally concept, winds through diverse landscapes, including dense forests, golden fields, and a charming village. The varied terrain offers a mix of high-speed sections and technical turns. Majestic mountains provide a stunning backdrop, completing this immersive environment. It's an ideal choice for creating a professional racing game.

Check out this video Rendering of the game Environment in Unreal Engine:https://youtu.be/XSLgfLe2JnQ

The environment is rich with details that bring it to life:• A small village of quaint, brown-roofed houses and a church sits neatly beside the track, giving the scene a cozy, rustic feel.• Lush trees and thick vegetation blanket the hillsides and fill the central area of the track, creating a dense, natural atmosphere.• Stands and crowd barriers line sections of the track, suggesting a race day atmosphere.• The golden fields are textured with individual stalks, catching the light and adding to the realistic look.

This is a complete and ready-to-use scene that can be easily customized to fit your project. It's a great asset for anyone looking to create a high-quality, professional racing game or simulation.

• Vertex Count: Varied, average of 200 per mesh• Collision: Yes, simple collision per mesh• Important / Additional Notes: Activate PCG "Procedural content generation framework for PCG SPLINES CREATED and also Activate HDR Backdrop, Water Plugin.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: unknown
  • Geometry: Unknown
  • Polygons: 200
  • Vertices: 200
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